﻿BUILDINGS={
	s:STATE_SOUTH_MADAGASCAR={
		region_state:MAD={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_banana_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_banana_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_coffee_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
	}
	s:STATE_NORTH_MADAGASCAR={
		region_state:MAD={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_CAPE_COLONY={
		region_state:BRG={
			create_building={
				building="building_wheat_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_privately_owned" "pm_vineyards" "pm_tools_disabled" "pm_simple_farming" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_merchant_guilds_building_fishing_wharf" "pm_unrefrigerated" "pm_fishing_trawlers" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_line_infantry" }
			}
			create_building={
				building="building_naval_base"
				level=5
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
		region_state:NAM={
		}
	}
	s:STATE_NORTHERN_CAPE={
		region_state:LEW={
			create_building={
				building="building_wheat_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_privately_owned" "pm_simple_farming" "pm_tools_disabled" "pm_vineyards" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_privately_owned" "pm_simple_ranch" "pm_standard_fences" "pm_unrefrigerated" "pm_open_air_stockyards" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_irregular_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_mobile_artillery" }
			}
		}
		region_state:BST={
		}
	}
	s:STATE_EASTERN_CAPE={
		region_state:XHO={
		}
		region_state:BST={
		}
	}
	s:STATE_ZULULAND={
		region_state:ZUL={
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
	}
	s:STATE_VRYSTAAT={
		region_state:OPS={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_privately_owned" "pm_simple_ranch" "pm_standard_fences" "pm_unrefrigerated" "pm_open_air_stockyards" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
		region_state:BST={
		}
	}
	s:STATE_TRANSVAAL={
		region_state:OPS={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_privately_owned" "pm_simple_ranch" "pm_standard_fences" "pm_unrefrigerated" "pm_open_air_stockyards" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
		region_state:MTB={
		}
	}
	s:STATE_LOURENCO_MARQUES={
		region_state:NFL={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_privately_owned" "pm_simple_ranch" "pm_standard_fences" "pm_unrefrigerated" "pm_open_air_stockyards" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
		}
		region_state:SUA={
		}
	}
	s:STATE_TRANS_ORANJE={
		region_state:VRY={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_privately_owned" "pm_simple_ranch" "pm_standard_fences" "pm_unrefrigerated" "pm_open_air_stockyards" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
	}
	s:STATE_BOTSWANA={
		region_state:VRY={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_privately_owned" "pm_simple_ranch" "pm_standard_fences" "pm_unrefrigerated" "pm_open_air_stockyards" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
	}
	s:STATE_NOORDLAND={
		region_state:VRY={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_privately_owned" "pm_simple_ranch" "pm_standard_fences" "pm_unrefrigerated" "pm_open_air_stockyards" }
			}
		}
	}
	s:STATE_NAMAQUALAND={
		region_state:NAM={
		}
	}
	s:STATE_HEREROLAND={
		region_state:HRO={
		}
	}
	s:STATE_ZAMBEZI={
		region_state:MTB={
		}
		region_state:MSH={
		}
		region_state:MNC={
		}
	}
	s:STATE_ZAMBEZIA={
		region_state:SCA={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_coffee_plantation"
				level=3
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_dye_plantation"
				level=3
				reserves=1
				activate_production_methods={ "default_building_dye_plantation" "pm_road_carts" "pm_privately_owned" }
			}
		}
		region_state:MSK={
		}
		region_state:MNC={
		}
	}
	s:STATE_MOCAMBIQUE={
		region_state:SCA={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_coffee_plantation"
				level=4
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_dye_plantation"
				level=4
				reserves=1
				activate_production_methods={ "default_building_dye_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
		region_state:CHW={
		}
		region_state:UYA={
		}
	}
	s:STATE_LINDI={
		region_state:SPA={
			create_building={
				building="building_coffee_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_cotton_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_cotton_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
		}
		region_state:HHE={
		}
	}
	s:STATE_ZANZIBAR={
		region_state:SPA={
			create_building={
				building="building_coffee_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_cotton_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_cotton_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_merchant_guilds_building_fishing_wharf" "pm_unrefrigerated" "pm_fishing_trawlers" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
		region_state:HHE={
		}
		region_state:GGO={
		}
		region_state:MSI={
		}
	}
	s:STATE_KENYA={
		region_state:SPA={
			create_building={
				building="building_coffee_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_cotton_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_cotton_plantation" "pm_road_carts" "pm_privately_owned" }
			}
		}
		region_state:KKY={
		}
	}
	s:STATE_RIFT_VALLEY={
		region_state:KKY={
		}
		region_state:MSI={
		}
		region_state:LUO={
		}
		region_state:TRK={
		}
	}
	s:STATE_SOMALILAND={
		region_state:GLD={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_fishing_wharf"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_UGANDA={
		region_state:BUG={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_fig_orchards" }
			}
			create_building={
				building="building_coffee_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
		region_state:BNY={
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
		region_state:ANK={
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
		region_state:ACH={
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
	}
	s:STATE_TANGANYIKA={
		region_state:NYM={
		}
		region_state:SNG={
		}
		region_state:KRG={
			create_building={
				building="building_barracks"
				level=2
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}			
		}
		region_state:RWD={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}		
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}			
		}
		region_state:BRD={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}		
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}			
		}
	}
	s:STATE_KAZEMBE={
		region_state:BMB={
		}
		region_state:KZM={
		}
	}
	s:STATE_ZAMBIA={
		region_state:LZO={
		}
		region_state:BMB={
		}
	}
	s:STATE_EAST_ANGOLA={
		region_state:CHK={
		}
		region_state:LND={
		}
		region_state:KSN={
		}
		region_state:LZO={
		}
	}
	s:STATE_SOUTH_ANGOLA={
		region_state:SCA={
			create_building={
				building="building_coffee_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
		}
		region_state:OVM={
		}
	}
	s:STATE_NORTH_ANGOLA={
		region_state:SCA={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_coffee_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_dye_plantation"
				level=3
				reserves=1
				activate_production_methods={ "default_building_dye_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
		region_state:KON={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_BAS_CONGO={
		region_state:KON={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:YKA={
		}
	}
	s:STATE_KASAI={
		region_state:KBA={
		}
		region_state:LBA={
		}
	}
	s:STATE_KATANGA={
		region_state:KZM={
		}
		region_state:LND={
		}
		region_state:LBA={
		}
	}
	s:STATE_CONGO_ORIENTALE={
		region_state:MNB={
		}
		region_state:ZND={
		}
		region_state:LGA={
		}
		region_state:HMB={
		}
		region_state:LBA={
		}
	}
	s:STATE_EQUATEUR={
		region_state:BNG={
		}
		region_state:BOB={
		}
	}
	s:STATE_CONGO={
		region_state:BOB={
		}
		region_state:LNG={
		}
		region_state:TKE={
		}
	}
	s:STATE_GABON={
		region_state:FNG={
		}
		region_state:LNG={
		}
	}
	s:STATE_SOUTH_CAMEROON={
		region_state:SPA={
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
		}
		region_state:GEN={
			create_building={
				building="building_dye_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_dye_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
		}
		region_state:FNG={
		}
	}
	s:STATE_UBANGI_SHARI={
		region_state:DAK={
		}
	}
	s:STATE_EQUATORIA={
		region_state:DNK={
		}
		region_state:NUE={
		}
		region_state:DFT={
		}
		region_state:TPS={
		}
		region_state:ZND={
		}
	}
	s:STATE_ADAL={
		region_state:HAR={
			create_building={
				building="building_livestock_ranch"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_OROMIA={
		region_state:HAR={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:ETH={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_coffee_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}				
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_AMHARA={
		region_state:ETH={
			create_building={
				building="building_millet_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=35
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:SDM={
		}
	}
	s:STATE_GONDER={
		region_state:ETH={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}			
			create_building={
				building="building_barracks"
				level=35
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:AMT={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=20
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_WADDAI={
		region_state:BOR={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_MAROUA={
		region_state:BOR={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_BORNU={
		region_state:BOR={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_NIGERIA={
		region_state:ADW={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_BENIN={
		region_state:ADW={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_NORTH_CAMEROON={
		region_state:IBO={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_NIGER_DELTA={
		region_state:IBO={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_YORUBA_STATES={
		region_state:OYO={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_barracks"
				level=20
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_HAUSALAND={
		region_state:ILO={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=25
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_EAST_HAUSALAND={
		region_state:KNO={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=30
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_OUTER_HAUSALAND={
		region_state:ILO={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:KNO={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_DAHOMEY={
		region_state:DAH={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:EWE={
		}
	}
	s:STATE_TOGO={
		region_state:ASH={
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}		
		}
		region_state:BGU={
		}
	}
	s:STATE_GHANA={
		region_state:SCA={
			create_building={
				building="building_dye_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_dye_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
		region_state:ASH={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}			
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}		
		}
	}
	s:STATE_VOLTA={
		region_state:MOS={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=20
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}	
		}
	}
	s:STATE_IVORY_COAST={
		region_state:BRG={
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
		}
		region_state:BLE={
		}
		region_state:KNG={
		}
		region_state:AYI={
		}
		region_state:KRU={
		}
	}
	s:STATE_WINDWARD_COAST={
		region_state:KBD={
		}
		region_state:MDK={
		}
		region_state:KRU={
		}
	}
	s:STATE_LIBERIA={
		region_state:DUA={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_coffee_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
		}
		region_state:MDK={
		}
		region_state:KRU={
		}
	}
	s:STATE_SIERRA_LEONE={
		region_state:DUA={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
		}
		region_state:MDK={
		}
	}
	s:STATE_GUINEA={
		region_state:FTJ={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_GAMBIA={
		region_state:FTJ={
			create_building={
				building="building_millet_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
		region_state:CRL={
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
		}
	}
	s:STATE_SENEGAL={
		region_state:FTJ={
			create_building={
				building="building_millet_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_TERRA_DORO={
		region_state:VEN={
			create_building={
				building="building_sugar_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_sugar_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
		}
	}
}